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Is this asset dead or will there be an update to it? Seems like the first bar is near impossible to do - I've only gotten through it a handful of...
Cleaning the GI Cache did it for me... was happening in 2021.3.2
Hi. Using Unity 2018.4.36 to update an app and getting the following error now when uploading to the Google Play Store... You uploaded an APK or...
Correct - this was it! Thank you!
Does anyone know the answer to this? This is happening to me as well. On preview it looks fine but on play it looks like the hitboxes are all on...
This is what solved it for me! I didn't know there was a button on the phone since the case was covering it pretty well. With it turned on you...
For me it was a Vuforia project - I was upgrading it from 2017 to 2018 and somewhere along the way there were a lot of conflicts but got this...
Are there any new MERGE SDK's? I'm trying to update my app using IL2CPP to be 64bit compliant with Google but having problems with the MERGE Cube...
Thank you for the information!
Hey there, I could use some serious help with an IL2CPP issue I'm facing. I need to update the app for Google Play but I cannot get it to compile...
OK - so just downloaded, installed and just ran Google Play services with 2018.2.16f1 and voila! It worked like it should. Was able to activate...
I've used 2018.218f1 and 2018.2.19f1 and both are not working for me - maybe 16f1 will do the trick? I'm doing a new project - and just installing...
It looks like when troubleshooting I opened it up in 2018.1.9f1 compared to the original 2018.2.18 and 2018.2.19f1 and that seemed to make the...
Hi. I've been using Unit 2018 2.18f1 and 2018 2.19f1 lately in my builds and all has worked fine until I added the Google Play Services. I've...
I've turned off the Ads Extension in 2018 and imported Monetization 3.0 from the asset store. I don't see any info on how to make the banner to go...
Receiving a lot of these crashes in my Google Play Store - though I can't seem to replicate on my own tests. java.lang.RuntimeException: at...
We've launched myARgalaxy - Dinosaurs - it's an AR app which uses Everyplay to record. We are running into an issue when we make a video and click...
Very strange - I have the Unity cloud build and installed that one - and it only asks for 2 permissions, camera and audio recording. When I...
Tried this and it removed 1 out of the 4 permissions - but still asking for "Manage and make phone calls" which I'm not sure why this would be the...
Any updates on this? I've added Everyplay to my game and now it's asking for the "Manage phone calls" permissions which is a bit much for users...