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Someone on Discord gave the answer in the general Discussion thread. I needed to add a line; state.RequireForUpdate<StartingPointProperties>();...
I've managed to spawn an entity (basically an empty game object/prefab that contains an author component - I intend to have the Entity construct...
Hi, been using this asset for a game I'm working on. I'm hoping to use DOTS/ECS now that it has hit 1.0, and whilst the assets (stars etc) all...
I've been scouring the packages etc for a while now trying to find the default devices added with the device simulator. Basically I have the...
Is it possible to edit the DOTween(Path)'s inspector? I want to add some useful tools, right now just a basic button which will do something. But...
I keep getting this issue. I managed to resolve it myself by jumping through about 17 different hoops short of uninstalling Unity HUB, but...
Ahhh ok. Hopefully my silliness will help others down the line haha Even though all it took to solve it was a look at the Manual on Vector3.Angle...
Apologies if this is the wrong forum, or I am missing something entirely obvious. But I'm attempting to get the angle between the...
Couple questions. I'm working on a to-scale space game (not 1:1...not THAT crazy haha) where the planets will be very large (ranging from 500x...
Thanks for the response! Yeah I'm not too keen on the amount of scaling going on, was something I was going to address at a later date. What...
I love the features of this asset. I'm trying to make a 'to-scale' game of solar systems. I have positions and such all sorted but currently I...
Hi, Its not really a support question per-say. But rather a generic question. I, like others, have found several sites offering the full...
I'm making a space game, and I'm hoping to include seamless (more or less) transition between space and planets. My question is, what would it...
Hey, still loving the MCS, however I've now noticed a rather worrying issue which I think was reported, but not sure if it has been fixed? That...
Great product, it can be really great if not just for the array of clothing alone. However as a programmer, I have to say it is quite...
I've bought this about 20 minutes ago. Most of that time was taken downloading + importing....all I can say is...WOW My biggest concern was that...
I'm interested in using this for my game that has multiple planets. Is it possible to generate different day/night cycles for each of them, and to...
Does this work with Unity 5.x?
Ok so I have the basics of it. I have set it up this way; 1. Server Program/Project - an entire project dedicated to launching and running a...
Hi all, I'll cut right to the chase, I'm hoping to create a relatively simple 2D Simulator game. It essentially simulates a world and players...