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"No. You get Pro." Ok hotshot. You can be the test subject for those "pray I don't alter it any further" ToS changes Unity is now stating they...
Say a freebie game with donations makes 200k per year but has millions and millions of downloads. It doesn't make much since most people that...
I think the easiest and most intuitive way to handle this would be allowing us to map multiple sprites to a single bone in the Sprite Editor - or...
I have this issue on PC and it's bugging me. On PS4 any project runs smooth. On any PC it doesn't. I've tried test rigs with nothing but fresh...
I'll ask if you know that those games you mention use FixedUpdate to move objects and what their fixed time steps are? I'll re-iterate the...
FixedUpdate is out of phase with framerate. That's pretty much it. You will still shift if setting the fixed timestep to 0.01666666 or 0.16666667...
IndexOutOfRangeException: Array index is out of range. UnityEditor.Graphs.AnimatorControllerTool.OnGUI () (at...
Yep. While an old thread I came across this looking for a solution, myself.