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Same problem here. Have you found a solution?
(up the thread)
Hi, I have a Canvas (Render Mode is "Screen Space - Overlay") with a CanvasScaler component (UI Scale Mode is "Scale With Screen Size", Screen...
After some testing, the Aspect Ratio Fitter component seems to be exactly what I wanted (I had started to code an equivalent one myself), thanks a...
I didn't know the Aspect Ratio Fitter component, I will take it a look!
Thank you for your reply. I already thought about put it into another Canvas but I need my other elements behave according to it. When I say...
Thank you for your help. I didn't test with the Asmjs build, and indeed it works well with it. My problem occurs with Win-DotNet and Win-IL2CPP...
Precision: If I only change the namespace of the system, or if I add other systems with any namespace I choose, it works. But if I change the...
Hello, I am a beginner with DOTS/Tiny Project and have a simple problem but I'm stuck on this. I download Tiny Project 0.31, launch properly the...
Hope this could help other beginners :)
Ok I just found a solution, I need to add a RenderBounds component on recent versions...
Hello, I have started learning DOTS, and I try to simply display a sprite with the Hybrid Renderer without using Entity conversion. I have every...
Hello, I got used to work with the rather new Unity preference option: "Recompile After Finished Playing" which allow me to edit my code while...
Hello, we are interested in your plugin, but I'd like to know if it is possible to manage keyboards whatever the localization. For example, we...
Hey, thank you :)
Thanks for your answer! Here an example of simple rescaling (on a demo scene of Puppet Master) : [img]