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Hello! No, my toolset doesn't support any interactive behaviors and action script, just linear movie-clip animations are supported. You can check...
Hello! Here you can find all tiles dimensions with comments: https://github.com/BlackMATov/unity-iso-tools/blob/main/Assets/IsoTools/Docs/API.md
Hi! And thank you :-) I think there is no unique correct approach here. Every project should select your own way. My main goal is to provide an...
Thanks for using :-) Not necessary. You can even make it as objects of another IsoWorld, which will always be below the IsoWorld with...
You can't get a sorting value in the same frame where you change the coordinates because the sorting happens once per frame in "LateUpdate" of...
I don’t quite understand what exactly you want, but why not then make your character an ordinary non-isometric object and just move it as you...
correct order at this situation is just impossible without splitting your object to several separated isometric objects without “deadlocks”....
Yes, isometric sorting is the main feature of this toolset!
Hello. Z-coord of IsoObjects can be considered as sorting order. After all sorting phases of course. Also it works only for visible IsoObjects.
Hello! Yeah, just remove Assets/FlashTools/Plugins/Editor/Ionic.Zip.Unity.dll. It happens because modern Unity versions use and include some zip...
Hello and thank you! Unfortunately, unity canvas elements only support one material per element, which prevents me from doing a good rendering of...
No, because this toolset doesn't support custom render pipelines. But theoretically, you can change built-in shaders for your custom pipeline with...
Thank you :-) You can send me pull request on github if you think it should be in the main branch!
Hello! it's not under active development but works well in its feature subset. I just don't have time to do it right now, but using my solution...
No, right now the toolset doesn't support any clip replacement, because all clips, geometry and materials are baked to monolith frames. It...
After about 7 years on Unity Asset Store, I've made a decision to open source my assets. Isometric 2.5D Toolset:...
Hello! No, the toolset doesn't control it, because it's none of its business :-) My toolset just uses common mesh and mesh renderer with different...
Hello ClintSuttonIllustration! Yes, you can increase atlas size in .fla.asset settings. If nothing happens you can use "FlashExport_HD.jsfl"...
Hello @nmuchetti! There are several materials because "smuggler" has mask-effects. Animations that have different blending modes also have a few...