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Good news: While downgrading to pre6 reintroduced new compile errors, all problems were resolved by upgrading to pre-10. Yay!
How do I downgrade from netcode 1.0.0 pre 9 to 1.0.0 pre 6 in my own project? I have encountered a similar issue in a project I'm working on....
I have a custom shader that uses a transparency map and a shininess map to handle different levels of shine on a single material and transparent...
Amazing package! It means we can finally have reflective water in our mobile games without having tons of excessive polygons everywhere, which is...
What is the highest version of Blender that Unity 4.2.2 imports from automatically? I know Blender 2.5.9 works with no issues, but I'm wondering...
Thank you for your response Dmitriy. For further discussion, I have found Apple's own guide:...
Hi Dmitriy, Great project, but before I download it, I'd like to ask a question about iOS export compliance: if I integrate your plug-in into my...
Has the 1.4 version been updated to work as a singleton yet? And why does it still have Null Reference Exemptions whenever...
Sorry for the video problems, they've been fixed now.
Trailer: [media] This kitten is hungry, so you must help the parents with feeding time. Move tiles to connect the chutes and guide the tuna down...
It's really cool indeed, I hope it will help more developers gain traction. BTW, does the plugin use encryption? I'm asking because of US export...
Trailer: [media] Yummy Cookie: Don't eat me! is a holiday special game about a cookie who doesn't want to be eaten. Help him explore different...
I've just submitted my game to the App Store, but it says "Invalid Binary" on iTunesConnect. My .icns file has a 512x512 image and a 512x512@2x...
I've used the code in this thread to drop poop: ... var newPoop = Instantiate(poop, poopChute.transform.position - Vector3(0,...
Hi guys, I have a highway level where there are a few spawn points and a few endpoints. The spawn points point directly to the endpoints, with...
Thanks for the help Brian, the autopilot button now works smoothly. There is still a bit of a question mark over the actual autopilot though....
Hi guys, I'm making a flight game for iOS, and I'm trying to implement an autopilot feature. What I have is a set of waypoints for the player,...
I think I'll just wait for Unity to catch up and focus on making a new iOS game in the meantime. Thanks for the link anyway, although it seems...
The problem is that if I try to make and ICNS image, the ICNS file doesn't show up in the destination folder at all, nor does it show up anywhere...
Unfortunately, I didn't have any success :( I guess we'll all have to wait until Unity adds native support for 1024x1024 mac icon images.