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I confirm it is resolved in the 5.5.0p1 patch. It was good that from now on all future versions already use this fix
Jake, please do not apologize and do not get me wrong. You have been amazing, I just do not understand why new versions of Unity continue with...
I've always been faithful to making exclusive games for Windows Store, and I've never gained anything from it, or unity/Microsoft help or...
Thanks, I had already checked this link , but I did not find the patch it there so I asked, And so I was confused
Ok, Where is the patch? Can you provide me the link, please?
OMG I try new Unity 5.5.0f3 and the bug of freezing on Dual Core cpu persists and continues. So strange to be releasing a new version of unity...
I'm trying to implement "In-App Purchase" in my new Unity3D game for Windows Store (UWP -PC|Mobile). But as much as I browse the internet I feel...
I tested 5.4.2p2 in my game and it Works, no freezing game on Dual Core CPU, and the PlayerPrefs works fine and save all progress. I recommend...
Thanks for your work. When you finish performing these builds, please send me the Links when you ends, for my DM, it can be anytime or at night!...
I re-tested my game, but in versions 5.4.2f1 and 5.4.2f2 the "PlayerPrefs" every time you exit the game resets all saves. The only version that...
I trie on last beta 5.5, and the bug is still there :(
Hi, I send you a DM. I am happy to help, and i like to test the experimental builds. Please reply for me =)
Hi where can I find the "experimental fix",I have not found anywhere, can put the link ??
Hello I have the same problem just released last week a game to the store, and I began to discover that the game froze on devices with Dual Core...
The game Works, but the clicks on the buttons do not work, the sound plays, the game starts, but the touch does not seem to work at 1080p
Hi, I have the same problem. In Lumias 1080p my games do not work correctly. What can I do to fix? Some simple steps to reproduce the bug: 1....
I am already a few days trying to figure out how can I detect if a few buttons existed long press touch, the new UI interface Unity 4.6 in C #....