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You need to apply textures in Unity after import, it won't automatically assign them even if you put them in textures folder.
I had the same problem amd there is no place where it's all described properly :). The issue with exporting from Blender to Unity is difference in...
With final date being so close, it is time to post. I focused on the diffuse map and added specular for proper gloss distribution. Here is my...
Well, you shouldn't model whole room by hand. It means, you find element that repeats across the room, model it, repeat with arrays, mirrors and...
I don't use Maya, but basic rules apply everywhere. You are doing good, focus on the most repetitive element of the room and model it first. When...
You didn't tag it, there should be "ucac5" bubble next to a little tag icon, see https://skfb.ly/CyT9 or https://skfb.ly/CBT7 I found that...
TheRaider is right, you don't have enough content/material to start a crowd funding campaign; especially nowadays when the level of campaigns and...
Hi, I'm making a laboratory asset package and would like to gather some feedback, for example, if you would use it (that's pretty vital one :)),...
Low-poly model, handle may change a bit; at the beginning I was aiming for 2h (no Loki to disturb z-scaling), but medium length is just fine....
JeevanjotSingh, I believe you can use whatever software you want, as long as your model meets requirements from the rules and you will be able to...