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Any idea if/when this will appear on android and ios? Are there any alternative implementations for terrains that work on android and ios?
Have you tried changing build setting from Reduced .Net 2.0, to .Net 2.0? I recall having a similar problem some time on desktop, and I think that...
Oh... my bad.. :) For some reason I thought it was using this: http://msdn.microsoft.com/en-us/library/bb534960.aspx Must have just been...
Actually.. that code won't work in Unity (even 3.0) I think, because it uses .NET 3.5 classes. And I did try good old delegates, but ran into...
Big update, with more extensive unit tests, shutdown and cancel features, a Unity helper component for delegate callback support, and more....
I just got a nice idea for this - by introducing a Unity component class called ExecutionManager, we can do the polling in there and support the...
Yeah hmm maybe. I like the initiative, and Helgason is nice... but, this concept doesn't really excite me. Felt the same thing for the...
Yes, but it sort of defeats the purpose of the whole framework.. because the callback would be called from a foreign thread, which is the "can of...
Thanks for sharing, and welcome to the forums! I wasn't entirely aware of the capabilities of Begin/EndInvoke. However: 1. There appears to be...
No, it's more complicated than that. If you don't know how to use this, you probably don't need it.
I've implemented a small framework for multi-threading applications in a very clear way. It's called "Executors Framework" and is inspired by...
I agree! Not sure what the best way is though. Any tips?
Impressive!
Must say I've spent way too much time creating these explosions. But it's a lot of fun.. thought you might enjoy them....
Posted a new video with too much image effects... ;) http://www.youtube.com/watch?v=pX8Q3tKHZMU
Short answer: Yes.
Ah! Interesting discovery.. these problems seem to go away when I run it in Compatibility mode Windows XP SP2. A little more info: Win7 64, 8...
I'm getting these errors a lot in Unity3 beta 4, and not even doing anything fancys. Getting them on startup and while changing project. I have...
Niiice!
New video with turbulentish movement and dynamic light vector. More popping though, sadly. http://www.youtube.com/watch?v=XCsgWG59Nw8