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I just want to share my appreciation for this really awesome sample! I love how the scene is set up with all the clear examples and excellent...
Hey everyone! I've been researching DOTS for the past few weeks and made a really detailed tutorial! [MEDIA] Timestamps: 00:00 Intro 00:47 What...
Ok so it does appear the answer is indeed because of number of entities, I just tried again with 1000 entities and it does indeed split over...
Hey everyone, I've been researching Entities 1.2 and I'm really confused about something I've got an IJobEntity that I'm running with...
That's really awesome! I was thinking of doing exactly that when ECS 1.0 came out, really great job! What was the toughest part in doing this...
Finally got it working by doing the HTTP request myself instead of using the Facebook Unity SDK, that still seems like a bug because the Docs...
Hey everyone, I've spent the past 6 hours trying to implement Facebook log in and nothing works. I followed the steps on the Docs...
Hey everyone! I recently published my FREE Multiplayer Course on building a game using Netcode for Game Objects. (plus Lobby and Relay) Learn...
Hey everyone! I've been researching Game Server Hosting (Multiplay) and I made a video tutorial. There were a bunch of things that were pretty...
For anyone else who wants to know apparently it returns this structure [Serializable] public class PayloadAllocation { public...
Hi there, There's a function GetPayloadAllocationAsPlainText(); And another GetPayloadAllocationFromJsonAs<TPayload>(); What data does this...
Hi there, I'm trying to implement Matchmaker Backfill, for that I need to call CreateBackfillTicketAsync(); which requires creating a connection...
Hi there, Is there any way to see Matchmaker logs? For example I'm trying to learn how it works and all that I could see was...
Oh there's another WebAPI, I was only looking at the multiplay-config API Thanks!
Hi there, I got everything working when I make a Test allocation, the build starts, gets allocated, stays waiting for players, they can join and...
Oh great thanks, I did not know about that WebAPI. Is there any reason why this type of functionality isn't included in the Unity Multiplay...
Ok it seems it's simply delayed. Today if I check under Projects > Cost and Usage Reporting; I do see it, apparently I spent $0.26 yesterday....
Oh I hadn't seen that page, thanks! Yeah that's what I ended up doing and it does work, not too difficult to refactor the code but it is...
Hey everyone, I just recently made a game with NGO and everything worked perfectly. [MEDIA] But now I'm researching how to use Game Server...
Hi there, I feel like I'm missing something, I don't see any cost/service usage graphs anywhere. If I look under Multiplayer > GSHosting there is...