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If you're using your Unity ID to authenticate your Plastic account, try this solution which worked for me:...
This sounds like a potential solution to the issue I reported in the other thread where the Plastic Repo and Branch are taking forever to fetch...
I'm seeing the same issue. In my case there's no build size even tho the build history says the builds completed successfully.
I'm having an issue and I'm not sure if it's related to these changes or something else. We have a Plastic repo that was correctly building with...
For shadows to appear on transparent objects, assign a URP Asset in the Quality Settings and use the Universal Render Pipeline/Lit or Simple Lit...
Thanks for this @Arnage_nl! Works great with ARFoundation to blur out the AR Camera when UI menus are visible.
FYI for anyone having trouble connecting with an iPhone via USB, go to System Prefs > Sharing and make sure Internet Sharing > iPhone USB is...
Thanks for the reply! I'm actually using your ARFoundationsEssentials repo (and your AR Remote plugin) for my testing, thanks so much for all your...
Referring back to the question @HidingGlass posted a while back: "...do you know off the top of your head what subsystem is saying "You can't use...
I'm just starting to dive into the controller and it seems pretty solid so far. What would be the best way to add acceleration and deceleration...
Thanks for the fast reply! Switching to "Retro Look Pro effects for PPv2" and adding the shaders I'm using to the graphic settings solved my...
Hi, on iOS it looks like only the options under "enable TV mode" are working. Other settings like Fisheye and Noise (granularity, tape noise)...
Thanks for the reply! I've got PlaneIntercept setup to be constrained to a LeanPlane which works fine in most situations, however when the camera...
Hi Darkcoder, I'm attempting to use LeanTouch+ for an AR game - it's really helpful that translations (eg. LeanDragTranslate) work relative to...
I'm getting the same. Building for Windows. Unity 2019.1.0
You can raycast to the AR plane like this: Vector3 center = new Vector3(Screen.width / 2, Screen.height / 2, 0f); Ray ray =...
Same here, "InvalidOperationException: Cannot start AR session because there is no session subsystem." when enabling ARSession. I also get it if I...
You basically have to hold your objects in place while scaling to keep them from shooting off. One way is to snap the object's position to the...
Thanks Tim, but just to clarify what do you mean by "disable and enable map.."? What's "map"?
Thanks fro the reply, Jimmy. Switching to the following for the raycasting did the trick RaycastHit hit; if...