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Hi there, @Hedonsoft What Unity version are you using? The update to 5.5 isn't finished yet, since this time there were quite a few changes in...
In addition to updating redLights to Unity 5.5 we're also fixing the issues with our IES rendering that were spotted by @gabrielefx a while ago....
Please see my answer above regarding ShaderForge support.
We are currently working on updating redLights to Unity 5.5.
Integration with ShaderForge was never officially supported from our side. So I can't really comment on your problem right now. I'll take a look...
In order to use mobile shaders you have to perform the same steps as for using the legacy shaders. You can find an example in the...
We haven't discarded any idea so far nor have we agreed on one certain technique either... :) Approximating Soft Shadows with a bunch of regular...
I don't see any reasons why it shouldn't work with procedurally generated content. In the end it all depends on the shaders you are using for...
Hi all, thanks for your feedback and @Eddi_J thanks for your support here. With respect to shadow support I'd like to cite one line from the...
Moreover, I'd like to introduce @Eddi_J. She will manage the communication from now on and is responsible for kicking our butts if updates or...
Ok, redlights 2.3.4 has been submitted and is pending in the review process. We'll let drop a note, as soon as it's available for download. We...
Hi Guys, I sincerely apologize for the lack of communication during the last months. Listing the various reasons for this would take quite a bit...
And sry again for not replying earlier! Enjoy your weekend!
@kenshin. No there is no public roadmap for shadow support. Mobile platforms are already supported, but like I wrote a couple of posts earlier,...
Yes, you need to replace the AutoLight and add some compiler directives to your shader code. I wrote it down in more detail regarding terrain...
Yes, we succesfully tested our plugin on Android as well as iOS Hardware. But please don't expect it to run on some three year old Android legacy...
Hi Jamroah, I answered you via PM. Thanks, Martin
Hi n00body, yes we received that mail and are looking into it. Sry for not replying earlier. We're currently approaching two deadlines at the end...
Hi Ewanuk, can you send me one of your files and I'll take a look? Thanks, Martin
Ok, I'll put bulk editing on our todo list.