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Rather than the content vanishing, migrating it somewhere under Archived Forums or have Archived Answers?
Released almost a year to the day that Gaia came out :) Looking forward to what you release in October 2017 !
While there's a forum here, UFE has its own forums: http://www.ufe3d.com/forum/index.php - if you're looking to gauge support, feedback and...
@AdamGoodrich While you do have specific YouTube vids for demonstrating particular features, I wonder if it might be useful for folks to see you...
@RonnyDance - that is an excellent tutorial. Thanks for taking the time to do it - it's made me pick up RTP again now that I've got a better clue...
The DistingoGaiaExtension.cs is in both the Distingo package and the Gaia package - this is without any changes - fresh install:...
Thanks for the update - appreciated :)
Suimono just added Gaia GX Compatibility - it's in their latest release notes and mentioned here:...
I was wondering whether you'd be doing a documented 24 hour demo similar to the one you did for TC1 - maybe not for release, but whether it was...
Were you *bounce* a counterstrike *bounce* player *bounce* at some point? ;)
*this web page* wouldn't fit in the RAM of those computers ;-)
The plants and shrubs contain .max and .ma/.mb files alongside the textures. The trees contain .mb files. If I recall, .ma/.mb files are Maya? re...
Not just for the final result, but as a learning experience too - seeing what goes into a great landscape stamp by stamp.
Oh you beauty. Thanks for the x2 hint. The Volumetric settings getting reset threw me slightly until I remembered to set Volumetric Fog type to...
Here's my extensive workflow for getting Distingo up and running to produce that picture: Import Distingo Package Gaia/GX/Distingo/Add to...
Loving the latest version. Thanks for your work, Adam. Generated in 10 minutes with Gaia, updated free Speedtrees (1.2), Distingo, Ceto and Time...
As I understand it, you need to import the relevant packges before they'll appear. Look at 'Compatible' for the ones that will appear in there....
...and that's why I love Gaia. Not only does Adam reach out to other devs to assist with integration of their packages, but there's a support...
Thanks - always curious to hear what folks use. Just not found anything that brings roads in correctly. Maybe when EasyRoadsv3 comes out it'll get...
Out of interest what did you use for digitising it - Mapity/WorldComposer/Terraland?