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tks
could be as a great help in inspector like wellcolider , also method to create antigravity bikes and ships suporte It would facilitate many...
Why not export in FBX format? I find it easier I suppose. I use Cinema 4D a lot for my projects but I export it in FBX format.
The script is atached to your player o the box? using System.Collections; using System.Collections.Generic; using UnityEngine; public class...
public class colorChange : MonoBehaviour { public Material color1; public Material color2; void OnTriggerEnter(Collider other) {...
I found a you tube tutorial how to create a custom wheels collider : here [MEDIA]
This youtube tutorial can help you guide you to do a hovering car : [MEDIA]
public float sterringDrag = 0.1f; sterringDrag is if sterring wheel is >= 0.01 use regidbody drag to slow down and speed in turns public float...
You can try use sidewaysSlip of the wheels to control te curves. //In Fixedupdate if (newSteer >=0.01) { m_rigidBody.drag =...
I hope it helps you! public class collisionSparks : MonoBehaviour { public GameObject sparks; // perfab Particles public float...
Tks , i will try :)
Help to create health using array for each parts of the model in single script I do not even know where to start, so I searched the net if there...
It is a gamepad like any other, just to say, because it is another brand, model etc ... the goal is to give to play with the controller, so far i...
Well, it will have to be. Thank you.
Is it possible to reset the wheelCollider settings to their original settings by script? Or I have to do it manually?
Tks
i dont see that tks :)
I already did this using the converter. It gives the same errors.
// The start waypoint, this is initialized in Awake. // This variable is static thus all instances of the waypoint script share it. static var...
Destruction Derby 1 & 2 Collision Course, Project a classic game i'm trying to get live for years from original destruction derby 1 and 2 a fusion...