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Yes, it does. I think unfortunately you're probably correct. Can you give a definitive response to whether or not this is true?
Hi, I currently am selling an asset based on this feature. Does this mean I must retire the asset?
I feel like this thread has gone off topic and become more of a Unity vs Unreal thread than it should of. But I'm going to join in ;) After...
This is super annoying, especially when you're trying to test functions on a system per system level. I doubt many people have the money to go out...
So I found where everything was going wrong. Here public Vector3 getBlockFromPos(Vector3 pos) { Vector3 vector3 = new Vector3();...
Alright, thanks for the advice.
Anyone have any ideas?
It would seem to me you need a way to calculate how many faces you're combining into one. Personally what I would do is while you are creating the...
I'm not sure where in this series but here's where I learned how to generate and texture procedural voxel chunks.[MEDIA]
Yeah I haven't got round to fixing it because of the generation bug (which doesn't have anything to do with the set block function) as well as...
Due to some texture weirdness in how I made the sprite sheet it's actually correct, but I'm making a new one that will change this again but...
I did that, the faces aren't being drawn backwards in those places but there are faces being drawn where they shouldn't be. I checked but they...
Thanks for the advice. It makes a lot of sense.
I'm trying to build some voxel terrain however I'm having some issues with some of the faces of the mesh not loading properly. Here's an image...
That's completely solved it mate. Thanks a million!!
Alright it seems to be finding the chunk when it needs to load the chunk from the list of chunks. Any ideas how to store it more efficiently?
Yeah I removed all of them. I'll give the stopwatch a try
I change everything you said and it still hangs, any other ideas?
Thanks for the advice. I'll give it a shot and see how it goes
I would try to do that but it already takes up to 20 mins to start the thing so adding deep profile wouldn't be a good idea (at the moment)