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Hi all, I have recently written some editor scripts for myself to find old Text scripts (to replace them with TextMeshPro), and to find null...
Well, I finally decided to take a look at this again and I can't say that I really I got better results. I didn't actually have luck with Edgyr's...
I tried to update to 2019.1 (am on OSX) and found that even examining a game object with the MediaPlayer script on it would make the editor crash....
I've just been reading the new documentation on Notarizing Your App (for OSX) which is going to be changing. Will this require us to go through a...
Does ARFoundation now support ARKit 2.0? If not, is there a schedule to add that support?
VERY infrequently. On OSX, a drag produces a nice smooth transition through the video. On Windows I would be surprised to see an update more...
Hi all, I haven't been able to find any posts about this but I'm wondering if anyone else has encountered this. I have a paused video with input...
I'm glad to know that it's in the works. VERY much appreciated!
Hi all, Today I ran into this horrible bug:...
Thank you, Jimmya. (It's an employer-provided phone...)
I feel very very stupid, but I can't any of the demos to work. Where am I going wrong? I downloaded the plugin via the repository after the...
You want to make sure that the Unity SDK for the bluetooth device supports iOS. Beyond that, no clue here, sorry.
Hi, Sorry, I don't *think* I have seen this addressed in the thread, but if I'm mistaken please forgive me. I have been using an older version...
Juliang, just want to say thank you for reporting how you were able to fix this through a pod update. Although I had some trepidation, I...
Well I think the fundamental problem was trying to make the app on a Mac. I think that just does not work. The information on this is a little...
Um... I feel like you didn't read my post. :(
Hi all, I am trying to get ANYTHING to work with Gear VR. I just followed the steps of a tutorial on youtube for an INCREDIBLY simple project...
VirtualJosh, does that phone have an "Applications" app separate from the Launcher? It may still be listed there. However I am grappling with...
Is the use of a Sprite Atlas supposed to be completely transparent to other components? i.e. Do I still reference the sprites individually via an...
Yes, I did do that... I'm going to go do that in a separate test project because (presumably) MonoDevelop should not be complaining about 4.6....