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Awesome to hear :) I also have a question about the Parallax manager script. When I hit "replay" at the end of my game, the level is reloaded, but...
Definitely had to do with the texture compression, not sure as to why it nearly doubled my ram usage though. Interesting. Thanks for the fix man!
It's a Samsung Galaxy S, no increases over time from what I can see. I'll check out the texture thing now and report back :)
I'm using a scroll layer, and it's the only thing I have parallaxing. It's set up just as it was in the example except I'm using the...
While I really like the tool, I've found that it's almost doubled my loading time for my app and the ram use on my android phone has jumped from...