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This decision makes absolutely no sense. I've used Unity for almost a decade and I still reference Unity Answers multiple times daily. at least...
I'd love to know if any progress has been made on this! Unity's UI system is a bit of a performance nightmare, so I'm trying to avoid it at all costs.
Hello! Are there any plans to support the "adaptive" force feedback on the Dualsense controller triggers? Or is that already doable somewhere that...
Good idea! Just gave this a shot, and the profiler drained all my memory and crashed before I could look at the results, lol. Tried it a few times...
Yep. The profiler says the same thing as the popup. Repaint, application.tick, etc. I'm not trying to insist that this is an issue that everyone...
Early in this thread someone asked the question "is it worth spending six months to fix this one problem?" The answer is that it makes the editor...
Hey! I'm getting some bizarre behavior with the InputMapper. I have 4 elements in a joystick map mapped to the UIHorizontal and UIVertical actions...
Aha, sweet! Didn't think of changing the shadow samples. Thanks! This would be handy to have, even with my stupid directional light trick. I...
Hey! Loving the asset so far. Is it possible to bake only ambient occlusion and nothing else? I'm working on a stylized art pipeline and I need to...
Thanks! that worked perfectly.
Aha, yes! It was causing some source control issues, so I reverted it to an earlier version. That seemed to help, but I guess it was a bad idea....
Hi! I'm getting these errors & have no idea what they're referring to. Any advice? [ATTACH]
Oh! Thanks! What exactly does Max LOD Patch do?
Sure, no problem: [IMG]
Are the LOD distances working properly? It seems to function fine when I drag in an AltTree prefab manually, but if I plant trees using the...
Haha, that'll do it. Good luck! Sounds like a fun project.
Doesn't sound like a gpu bottleneck. Yeah, you don't have to render more objects, but you still have to keep the transforms/etc of all the models...