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Handmade by myself, 3d modeled and UV mapped in Maya, textured in Adobe Substance Painter, rendered with Unity's URP pipeline. Real photo on image...
I thought it was mip maps at first, I think you would see this effect on a plane extending into the distance. So I've added a plane with the same...
When train tracks are too far away, the graphics become distorted and even "circular" type of shapes can be seen in the distortion. I know there's...
I have a scene with raytraced global illumination and reflections. [IMG] There are 2 problems I can't solve. [1] The "sky" is reflecting in...
Correct. It's equivalent to building a machinima.
Thank you Elkazar, very kind! I am actively developing this game however I plan to use all music from Classic / Vanilla WoW. However, adding some...
Thanks! I am developing the adventure game and it is legal however it belongs to Blizzard as per their Custom Game Acceptable Use Policy....
*Made With Unity* Stormwind City Gate before the First War, Year 0 [IMG] [IMG] [IMG] Stormwind Valley, Year 1200 BDP [IMG] Thanks! Selzier
There we go :) [IMG]
Ok I see the problem. Because I'm rendering a custom property drawer, I need to reference the SerializedProperty not the vector4Value. Vector4 is...
- Vector4 did not work with SerializedProperty (or maybe you can show code that does work?) - My Vector4's are in an array and work fine. Thanks...
Thanks!
This needs to be nominated for Best Forum Post Replies of 2020. Thank you very much!
I've broken this forum post down into 2 different Unity Answer questions: - How to modify XY position of texture?...
Hello I'm new to shader writing and want some advise on how the best / faster way to render this would be. My character has 11 textures. That...
I guess this is it? using System; using System.Collections; using System.Reflection; using UnityEditor; public class SceneViewGizmos {...
Is there anyway to check the state of this button, or change it's state, via script? [IMG] I was using SceneVisibilityManager.instance.Hide(...)...
Awesome project! Is the source on your github by chance? I have forked wow-export and rewritten the ADTExporter so it will export WoW Terrain,...