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iOS 15 now has support for recording ProRes on some devices. Is it possible to select this codec using NativeForceVideoCodecIndex or does the...
The point of TrackPoseDriver is to set the virtual camera position and rotation to match a real camera position and rotation. If you want to...
Hi Duke, it sounds like you have a working solution, so I am not sure what you are trying to accomplish. If you are having performance issues or...
Hi Duke, I tried my best to understand your post, but it is not exactly clear what you are trying to accomplish. Your question appears to be "Can...
ARKit is developed by Apple and the source code is proprietary. Apple's goal in this is to get more people to buy iOS devices, so they have no...
I have two recommendations for you: 1) Trying to crop a 16:9 images from a phone in portrait mode (which would be 9:16 or taller) will be an...
Older Mobile AR SDKs like Tango and Vuforia did provide radial distortion info, but the newer SDKs realized it was an unnecessary burden for the...
The camera texture and model you are receiving in AR Foundation is rectilinear. Internally both ARKit and ARCore removes radial lens distortion...
When making a handheld AR game with Unity there are three paths you can take. AR Foundation - This is an API created by Unity that abstracts the...
Okay, so here is where things get a bit more tricky. The projection matrix from ARCameraFrameEventArgs is the "raw" projection matrix. It does...
There are two important things to know about AR Foundation, and how ARKit and ARCore handle the camera frustum. 1) As you have noticed the the...
I'm really glad to see that support for RenderTextureInput was added back in! However I am having a fatal crash on iOS 13.1 2019-08-30...
So why can't 1.6 accept RenderTextures anymore? I understand that hardware encoders can block a thread, and in some specific use cases adding the...
I would be very interested in beta testing this if possible. I have a project where video frames are coming into Unity from an external device at...
In version 2.3.2 ArUco markers generated from "ArUcoCreateMarkerExample" are being flipped vertically when saved, which makes the markers...
If you only need rotation, you can set the XR Pose script attached to the AR Camera to rotation only. But if you need the stability of the 3DOF...
I have had some success getting pointclouds from worldmap.pointcloud.points. However they have only been available on a few worldmaps (maybe 1 out...
Hey Yohan! I posted a sample script here that can be used for light estimation: https://github.com/Unity-Technologies/arfoundation-samples/issues/14
Yup, that was it. This also seems to solve the issue of ARKit crashing in iOS 12. Maybe 30fps is causing some kind of bottleneck on the GPU that...
So AR Foundation runs at 30 fps on iOS, while the standalone UnityARKit plugin runs at 60 fps. These are the default scenes with no assets in...