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Thanks! That got me a little further, but I still didn't see the buttons. Turns out I needed to double-click on URP asset in the root folder, then...
Hey there, I can't figure out why my Setup Wizard looks like this, with no buttons: [ATTACH] I loaded a blank URP project and that's it. Am I...
The tool looks fantastic! I'm using anime/toon style for my games so hair strands won't fit well with the aesthetic, but hair cards or mesh...
I solved this by attaching a script to each GO that needs to be in the other physics scene which will automatically add a clone of itself to that...
Years later I found it here deep in a Unity repo as a demo for DOTS. It's more polished than the video of that blog post and very useful. They...
Rather than necro an old thread (like this one but there's others on the topic) I wanted to share my attempt at simulating trajectories using...
It's been a while, has anyone been able to find the source for that pool demo? The one in this blog post. I was thinking of making a pool game...
With the new physics upgrade, we can use multi-scene simulations to do this. They posted a video of this in action in this blog post, but I don't...
I think it's a regression of this: http://issuetracker.unity3d.com/issues/terrain-leaving-play-mode-in-a-scene-with-a-terrain-causes-a-freeze Not...
This is really great, thanks so much for sharing it! I'd like to use this in my first Unity project, a hex-based Risk clone. Would I be able to...
Hi there, I'm new to Unity but have been working on games in Flash for a while. In Flash we have the option to create peer2peer connections, but I...