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I think you can try with Texture arrays: http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Texture_Array
Hi, you can see a tutorial here: [MEDIA] Amplify color have a semi automation with Photoshop but you can use any application. When use another...
The spanish text says: "(...) derechos de difusión de los videojuegos seleccionados (...)" that means "(...) broadcasting rights of the selected...
remember that most of those comments are going to be for your future self
Hi. There is not relation between the script namespace and the shader name. On the example Hightlight_Animated, the shader is named...
I think no. Yo can set the speed to 0 and set the desired start frame and check if you have performance issues.
Flipbook UV Animation Node http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Flipbook_UV_Animation You can check this...
It is usefull to solve some "water mesh inside boat" problem. Image 001.jpg --> Boat over water where the water mesh is over the boat mesh. Image...
Quick Test: On stencil-001.jpg you can see a test where a cube is only visible when is not behind a sphere. On stencil-shader.jpg you can see...
I think that I'ld start testing with stencil buffer to get this effect...
Hi, perhaps I'm wrong but i think that the specular value in unreal engine material editor, only have effect when metallic is 0. EDIT: I have...
I don't know if can be useful for you, but the Force Shield Shader -community shader- is using a method to send coordinates to shader. A script...
You have two examples on the folder AmplifyShaderEditor -> Examples -> Official -> TemplateExamples -> PostProcess
Semi Off Topic (sorry): If you are interested, today's Packt Pub free ebook is Unity 5.x Shaders and Effects Cookbook by Alan Zucconi...
Hi, have seen that you cannot change the material properties order on other templates but surface.
Hi, about first request, I'm wrong or it's the last option of General section on master node properties pane?
Hi, just add to the great x4000 response you can also do normal map animation with a sheet of animated images (normal images) if you prefer, using...
Hi, On a 2D project, I want to apply Amplify Color to some sprites: apply it to character sprites to match with backgrounds. Is possible to reach...
Shader Functions... yeah!
Thanks. I tought that was needed custom lighting to cartoon shaders, but when I'have some spare time I'll try with that @kebrus said