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Thank you! It's funny because I'm often enabling normal maps and other particle options in the inspector but it just didn't occur to me to check that.
Any info on this? I'd really like to get this working. Should I submit a bug report?
In the roadmap for Generate Volumetric fog with VFX Graph particles it says "Volumetric Fog Output for VFX Graph has landed in Unity 2023.1.a25!"...
Worked flawlessly -- fantastic! thank you so much!
Hi, sorry if this is mentioned somewhere, I haven't seen it. I'd like to be able to pass a list of Vector3s that indicate where to spawn a prefab,...
One thing I keep encountering is needing to get the real world position of points that fall outside of the area of the terrain container. Since...
In edit mode.
I think I figured out the problem. In the documentation the variable is called LatLon, suggesting the it should be (Latitude, Longitude). But I...
Disregard the part about the terrain ContainerSize. It does have a size, in this case (72345, 1957.34, 74900). But the problem remains, when I...
Sorry, I wasn't responding to you. I was asking my own question about an unrelated issue.
Hi, When I use: Prefab.position = GeoRefConversion.SetRealWorldPosition(Terrain, latLon, 0, SetElevationMode.OnTheGround);...
Okay, that did work. Thanks.
I'm not sure I understand. Do you mean I should try downloading the dem data again? Because I tried a few times. Or do you mean to try a different...
Hi, I downloaded an area with the GIS Terrain Downloader, but when I try to generate terrain from it it says: Error While Loading File : Undefined...
Thanks, I'll try this! I saw in the recent roadmap something about having more control over packages that seemed to be related to this, so my...
I set up a new project, then in the package manager used "Add package from tarball..." to install a package. Everything worked fine for me, but...
No, that's not the issue. The only difference I can see from the example scenes is that my star field size is way bigger for the two that are...
So I'm trying to layer three different starfields, and having some weird issues. One is a layer of "particles" smaller and closer to the ship...
Okay, that got the effect I was looking for, thanks! But now the stars are flickering, and I can't figure out why. Pulse is disabled. The stars...
Okay, that makes sense. I was experimenting with changing the size of the starfield before, but I wasn't sure what I was adjusting. I messed with...