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Is there any news to this? This is a major bug that appears to be underestimated by the unity developers. Exporting the unitypackage file is the...
Thanks from 2023. Very helpful! It looks roughly like this in my test. mydata being a buffer with mono audio data. public void Awake() {...
Unity LTS still uses Gradle 6.1.1 and Gradle Android plugin 4.0.1 for the LTS releases. Is there any hope this will be updated soon? I am working...
I will try it once it is ready! Edit: Windows Player and Android do work with Unity 2021.3.13f1 but WebGL still does not work. The WebGL player...
When I try any Unity 2021.3.12f1 WebGL project with Autoconnect Profiler ticked the profiler opens after the build but doesn't show anything. In...
If google sends you here: Try EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
What is the current state multithreading in Unity?I find a lot of conflicting information online and I am not sure what is the right technology to...
In case anyone else runs into this: The issue was due to the Byn.Awrtc.dll and other dll's not being synchronised with the build machine.
We really need subscriptions. Assets just naturally die after a few years because the maintenance costs overtake the purchases.
Is there any progress with the unity of asset store & package manager? Is there a way for an asset to define dependencies for a package? Any way...
I develop a Unity asset since 2016 and thus I am forced to support many different unity versions from 2018 LTS until the latest. Are there any...
Btw. I didn't need this flag anymore at all if I build using IL2CPP. I suspect the real issue is mono's JIT - Just in time compilation that apple...
What do you have in your "default.entitlement" file? Do you use mono or IL2CPP? I just had to add the following to the entitlements to get a mono...
Just ended up here after a google search with the same problem. The issue seems to be within the entitlement file not the command to sign itself....
I looked into notarization today. It doesn't look good. I get: "You must first sign the relevant contracts online. (1048)" Do you guys know if...
Same problem here. It looks like the AutoRunPlayer flag doesn't do anything. Did anyone find a solution?
Are there any known audio issues with the latest iOS version? I received bug reports about audio issues and just creating a new project with an...
Are we there yet?
Odd. This is the version I use without problems but there is probably more to it. Unity seems to somehow conclude your sdk is version is "2.0"...
Usually you can just run it on the newer Android versions as well. Why do you want to change the ndk?