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@DavidUnity3d please, and let us know your findings, it might be interesting to see how the AssetGraph deals with Addressables
You've mentioned that it doesn't really make sense to have Addressables package together with AssetBundle Browser, but it's interesting to note...
Your scripting was throwing errors: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the...
I've noticed you use Resource.Load to handle uxml and uss loading, wouldn't it be better if you use AssetDatabase.LoadAssetAtPath?
This is a dead thread, right?! Anyway, perhaps some dead soul can help me figure out if there's any other official thread or bug case where I can...
Hi, is there any way to add a unity install and specify some arguments to it? I mean, there are some special cases that would be a lot of sense to...
Well, with code generation at least you're able to see what kind of code it generates and have a better insight on what's going on. But regarding...
I wouldn't be so optimistic like that!
Hi @bjarkeck another question, I'm trying to customize the header of a list item, as you can see in the following image, where there's an...
So I guess this isn't the right place to post your issue.
Actually extending from OdinEditorWindow did the job! Thanks!
Regarding the cache, definitely, this isn't the real code, it's just a snippet to reproduce the exception. I would love to test the beta and...
Actually, this would be more the purpose of the Entity Component System, they're intimately tied, but aren't exactly the same thing.
I could find some classes from C# Job System in: UnityEngine.Jobs UnityEngine.Jobs.LowLevel.Unsafe But I haven't found anything related to the...
Hi, I had a plugin were I display the inspector window inside a Custom Editor Window, everything works fine using the default...
That's true!
Is the SmartSprite the new NestedPrefab? I mean, since 2015 and counting...
#weNeedNestedPrefabs #forAlmost10YearsWeNeedNestedPrefabs #weNeedABetterSerializationSystem - probably this is the main issue preventing them...
OMG Looks amazing! Good stuff!!
I'll be definitely happy if I can help testing the builds, I sent the details to the support contact on the Sirenix site.