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I just got this framework, it's cool so far. If I wanted the hex heights to be discrete tiers, is there a good way to make that change to your...
When do you think this will make it into the engine?
Minecraft's networking model is authoritative: "Minecraft is built using the standard client/server model. The client displays graphical updates...
The idea is that the server generates the terrain and authoritatively handles operations on all user inputs sent by the client. If the server...
If I understood you correctly, that sounds non-authoritative. The clients would be sending updates to the server on what they're doing and the...
Someone mentioned that doing authoritative multiplayer with uTerrains is not possible currently, since the system can only generate terrain for 1...
I bought Ultimate Terrains and started testing it. It looks very promising and has noticeably better performance than other procedural terrain...
bens1984, when might we expect a Unity5-compatible release of Ruaumoko?