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Nice updates, bought it :) If you were referring to the 20MB iOS limit then no need to worry about it anymore since it was raised to 50MB with...
Would it help if the supported coloring would be static only meaning it wouldnt be blended/mixed between animations but remaining the same as in...
I watched the tutorials and its looking great but there are few things I didnt see for sure and they are in a way important for mobile devices. Is...
iOS basic is enough
No thats againts Unity license which you agreed when downloaded. Also Apple rejects everything that says anything about demo, trial, beta etc.
Use Resources.Load and other Resources class stuff.
also note that remote works perfectly (depending what type game) on any speed network if you turn the video display off and just use it for...
You can do both, remote for rapid device testing and build to device for normal.
A bit harsh reply from hippo but yeah the manual has info and also notes that: Due to performance hit, Terrain Engine usage is discouraged on...
I'm using the latest stuff from Apple, xcode 4.2 and iOS5 SDK and targeting from iOS 4.2 to 5.0 depending of the project. I think soon or at some...
Build and run from Unity automatically starts xcode and creates or updates the xcode version of your project. After built you can just hit run...
thats less than one days salary for a normal software developer so its not much... keely and maddox did a great job and the price for both is more...
All you can get within Unity is pretty much the mono .net mem which doesn't help much.If you need system level memory usage then you need to do...
If it isn't linked in a yellow notification box after login then try going to the iTunes connect pages.
The simulator is pretty much unusable for any serious testing. AppStore publishing docs can be read from iOS developer portal since Unity builds...
thanks for the status update :)
It's basic section in Unity documents right here: http://unity3d.com/support/documentation/Manual/iphone-performance.html
Its pretty simple. The standalone game acts as a server accepting connections from mobile clients which can use wifi to connect to it. From there...
Are you sure your developer program expired? You cant download the GM before you accept the new license.
better fps = smoother looking game? you can see fps with profiler or by getting fps script from unify wiki