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Can't believe anyone has to say this, but regardless of where you stand on this issue, please don't take financial or investment advice from...
How do you get the buttons to still work? I'm trying to add child elements to a Button, and whenever I do the Button stops being clickable. It...
+1 to adding linear gradient support to USS! Using the Vector Graphics package is also extremely cumbersome. Despite having preview packages...
Yes, I understand the background technical reasons why Unity requires the user to restart the editor in order to unload a native plugin once it's...
Is it not possible to use PackageRegistrationEventArgs to detect when a Package is installed/updated/removed? I see this thread started in 2019 -...
I'm trying to figure out what the correct, or "best", solution to this problem is. I have a package I am developing. It includes some native C++...
Aaaaaand I just found a solution, after all. Turns out I guess my problem had to do with HOW I was moving the objects that land on the conveyor...
I get what you're saying. Shortly after posting I started to mentally go down the same path. As for figuring out the "RealWorldSize" there are a...
I'm experimenting with some prototype concepts and right now I'm building a very simple conveyor belt. Here are the components I have: A plane...
Can't use the new XR Plugin system in 2019.4 because its new version of the Remoting tool doesn't work with HoloLens 2 and/or the latest version...
OMG... I have already found the solution! I spent hours last night trying to figure out what was going on and eventually decided to post this...
I found the solution - see first reply below. ------ First, my setup. I have two things I'm developing at the same time: My custom Package that...
I'm sorry to bump this a third time, but it deserves an update for anyone who may be finding and following this in the future. The issue I...
Apparently the solution is to continue to ignore all of the deprecation warnings and instructions to switch to the new XR plugins setup. I...
I'm using Unity 2018.4.23, and have noticed that if I export a UWP build (e.g. for HoloLens) from Unity - in this example to an output folder...
I'm having the same issue as OP. I had been using the Windows Mixed Reality package when developing for the HoloLens using HoloToolkit. I'm...
I have the same Dell 2716DG monitor and was experiencing the same "flickering" issue of the editor. I already had G-Sync enabled for "windowed and...
Gotcha, thanks for the clarification.
@NWHCoding Oh believe me, I'd love to avoid deviating from stock where possible. As things are currently, the examples you provide which make use...
I'm trying to use this plugin with the latest OpenCVSharp DLL(s) from shimat's Github and I'm unable to do the Webcam texture to Mat conversion...