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Ah I got it - I saw where to tell the dialog the method - nice!
Also not clear on how I get the results of a dialog box?
Ah are they supposed to be enabled or disabled on start - when i switched to enabled on start it worked (I did not put in the second bit of code)....
Error I get now: NullReferenceException: Object reference not set to an instance of an object UIWidgets.Dialog.Template (System.String template)...
When I start my scene I can use the dialog, but then once the scene reloads I get exceptions when trying to use the same dialog (get a similar...
Hey i'm interested in this - my main concern is how easy is it to hook in to your code to do my own terrain gen for biomes and such. Every package...
Below is a falloff post fx shader i'm work on - it works in scene sort of - the far away objects do fall off to blue - however the shader is...
Heh up to 57 Hours/$1200 now and it'll be at least 100 hours - but the game is really coming together - I replaced the map menu with a world map,...
Read thru the article - I guess if you're just starting out, or it's a pure hobby you can just ignore monetization - but eventually one does have...
Just passed $1000 cost (44 hrs), about halfway there for primary dev, then double that in marketing - it is showing well so far, but it's going to...
$4.99 (on sale for less) would be for the PC version. Any mobile version will definitely be F2P - probably using Unity ads! Possibly with a few...
Yup there's going to be a whole lot of hours on Marketing :/
Yup I agree with that, $20 is more of a starter, like to at least assign some value to the time developed. $60 would be a much nicer figure, but...
Hey all, just thought I'd share my development project, Zombie Market Trip. It's a decent little demo so far, but perhaps more important is that...
Keep getting errors thrown by Advanced Inspector due to other plugins eg: Advanced Inspector found multiple Custom Editor trying to edit the same...
Hey i figured out - if you want to determine if a light is direction, if it's at Vector3.zero it's probably a direction light (assuming you didn't...
Cool thanks! Just to be clear - the position is the position in world space right? Also it'd be great if I could determine if it was a...
Hey guys this is really great so far - now i'm up to working on custom lighting. I have a question about "light position" and directional lights...
Would it be possible to say to a depth based blend with a gradient with this?
OK installed the 32 Bit JDK and pointed my path to it and it works now. Thanks unity-nikkolai! (whereas I had 64 bit JDK installed before)