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polytropoi - thanks, that would be very gentle (if that is conform with the rules)...
hey andeeee! Thanks for the hint - on my side is only 3.0.0.b3 ... (updated from b2) - i think that the software will/should give an info if the...
Sorry, a very dumb question - but where can i find the new Beta3 remote??? :oops: I am having this download options in my Beta access:...
@dreamora @aras - thanks guys! I am aware about the crappy GPUs in those MacPros (atually they are from 2007 - but since GameDev an MultiTouch is...
Hey Guys, still very impressed by the beta. Anyhow: our developer machines are this kind of MacPro's - and this is how things in the editor are...
Thanks Roald for the fast reply. But now you are guilty that i will interrupt my work - i HAVE to try that out now :-) Cheers!
@Ethan: i think you are talking about this part of the XML file. What exactly i would have to specify instead of "SkyLight"? A HDRI image? The...
Brady, congratulations :-) I am playing around with EZgui for a menu system for iPad. Now i would have to make a color wheel for choosing a...
Thanks for clarification Randy :-) Cheers,
Hey Guys, ist there a limitation for the app-size (20MB) if i am building a hybrid iPhone/iPad application? Thanks,
WOW! Simply awesome! Can you disclose some details on how you have made this? Cheers,
Cedrico, this is looking absolutely awesome man! :-) Can't wait to see the whole showcase. BTW: we are experimenting right now with the G3 -...
@Angel - have to agree with you :-) But i hope that the installed Unity userbase of 170K devlopers will make the work profitable. I hope that a...
Brady - sorry :oops: just was working a bit more longer with and have discovered that i have simply made everything wrong while doing the...
Hey Brady - toying around with the latest version. Just want to put up a short note here to say how excited i am about the new release. This is...
brilliant work man! very ver impressing... @Bluster T Hogwash: if you are downloading unitypackages under OSX - just right klick on the link,...
Just answer my own question :-) At least in my build for xCode from Unity iPhone there is no plist string for the "default.png"...
Thanks Lukas, i am building for the iPad actually. And that is exactly what i was hoping to get: if you start in landscape mode take the...
Hey Guys, sorry but i am very confused on this. I have declared the arrays (as i understand i should do that) and also did that in two ways...
Check unifycommunity.com - there should Be a script for making a slider out of two GUItextures. Mybe that fits better your needs... Cheers,...