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As halley already mentioned every bit of data on a user's device can be assumed to be changed. If you're trying to prevent cheating, forget about...
Just use the LoadAssetAsync and in the completed event keep the reference to the game object and use InstantiateAsync yourself. You use it as a...
We seem to have trouble activating the native keyboard when interacting with a TMP_InputField. It has worked in the past but now there were...
Well that is sad... It's almost like Unity is trying to shoot themselves in the foot again and again... They're creating quite the track record of...
Or setting the angularVelocity and velocity to Vector3.zero. That'd reset the physics of the rigidbody
[ATTACH] Unity 2022.3 LTS has it. I don't know if previous versions have it. But yeah clearing the Library folder should've been the same result...
If you have any third party plugins, update them to their latest version. Clear the build folder, re-import the project and make a clean build...
I couldn't help myself either. (package attached is for Unity 2022.3+) I've made a UI for the different FPS targets (including the Screen...
V-Sync is forced on mobile platforms. It even says so that it will be ignored in the documentation you've linked
In my own experience with mobile devices, it does. Not setting the targetFrameRate will usually result the device into running at 30 fps by...
Have you tested it with 2022 LTS? Those contain most of the fixes. 2020 LTS is End of Life if I'm not mistaken. So it won't be fixed either way...
It seems to be a bug. There also isn't an overload for Instantiate(Object original, Transform parent, bool instantiateInWorldSpace); Using the...
If you’re going for localization later afterwards it is good to keep this in mind with your design. Perhaps take a look at Unity’s localization...
Why so? Scriptable Objects can be loaded in dynamically as well. You can load / unload scriptable objects assets using the addressables package if...
Why are you downgrading to 2021 LTS in the first place when the project was finished in 2022 LTS?
yeah it is a workaround but it does work
Try Unity 2022.3 LTS, if that fixes your issue consider upgrading to the latest LTS 2020 is no longer supported and very outdated. So if it is a...
No I've just renamed the application and replaced space with underscore. It is an issue with the later versions of addressables. I want to send...
Likely a bug then. You could submit a bug report in a new project with minimal setup.
Do make sure that you're using the latest Unity 2022.3, TMPro, XR Interaction Toolkit, Oculus XR with the manifest defining you want to use the...