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Had everyone made some performance tests? Specially for mobile. Does it eat more performance than a normal diffuse material with a texture map?...
For my projekt i changed in the GravityCharakterController.cs line 126 from " vectorNormal = Vector3.Lerp(vectorNormal," to "vectorNormal =...
Any news about the progress of the simple first person controller from unity with the custom gravitations kit?
oh wow that was easy Thank you
Hi, i get this error when i want to build my test scene for android: Error building Player: Win32Exception: ApplicationName='C:/Program Files...