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Oh. It was in a different place so I didn't see it. Wasn't expecting it to be there.
I noticed that there was no sign-in button. I have to click on "Post New Thread" to sign in.
This.
You're having the same problem I'm having? http://forum.unity3d.com/threads/133649-Texturing-a-landscape...
Cool. I'd like to see it when it's more finished.
Okay but this is the one I like: http://forum.unity3d.com/attachment.php?attachmentid=35656&d=1339881077
I like the new fence.
I think the texture looks a bit plain on the wood one. Doesn't fit well with the sky.
I fixed the Y axis problem. The Y had a sensitivity of 0. I updated the original post with the new Windows build.
It seems to kind of work but the shadows are still bad. Yes, I'm using a diffuse shader.
Does anyone know how to fix the orbs so they are a bit less dark/shadowed? How would I do that?
I'll make a mental note of it.
I listened to Dabeh (programmer art for the orbs) and yls ("is this intro going to be playable?") and will get to your advice eventually.
Doesn't work. Something got messed up somehow. When you sent me the files, the scripts were missing to First Person Controller and when I plugged...
I tried enabling the Y axis and it didn't do anything. Perhaps the way it's centered, it needs a Z axis? I'm not really sure.
That's okay. We'll have a lot of terrain to work with from the looks of it :). Trying the demo? I want to know what you think.
How do I do that?
I'll make a mental note of your advice. Try going the other way, to see the orbs.
There was a slight miscommunication somewhere. But we ended up with a lot of terrain.
JoshSavage made a lot more terrain but I blocked it off. You will be in some of it later.