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Good point, thanks! :)
1. We have a short (4 second) video in our app that we've used EtceteraTwoBinding.playMovie(filename, false, false, true) to play successfully for...
Ah brilliant, thanks.
Hi Mike, Has FacebookBinding.extendAccessToken now been depreciated? I've just downloaded the most recent SocialNetworking plugin and noticed...
@CJO As I've experienced similar things, I have two suggestions: 1. What version of Unity are you using? I'm still on 3.4.2 (because for some...
Oh, sorry mate - I assumed it worked similarly to the postStatusUpdate method in that respect, but clearly not! :o
Correct - assuming they've already been through the login or showOauthLoginDialog process to sign in and authorise your app at some point, of...
Ah, no need - Unity is paused while the user is composing their tweet (it shows as an overlay). When they have finished (either by posting or...
Mike would need to clarify, but I believe the twitterPost and twitterPostFailed events are only raised after leveraging the postStatusUpdate...
Hi recluse - yes I experienced this issue too with even quite recent versions of the SocialNetworking plugin. My workaround was to use...
Hi Prime31, I have an iPhone 4 and iPad 2, both with iOS 5 (9A334). TwitterBinding.isTweetSheetSupported() always returns false on both devices...
Hey KDeriemaeker - we upgraded a project with 4 Prime31 plugins from XCode 3 to 4, and they continue to work fine. :) I do remember some sort of...
Thanks! Starting over a second time with the plugins, hosing the build directory (not just replace), running an XCode clean and shouting at the...
I've been using the SocialNetworking plugin for a while, but as I was out of date with three of the plugins (last updated August) I thought I'd be...
I am experiencing issues with Lion and Unity, though it's a quirk with my workflow. I use a separate Windows box with Visual Studio to edit the...
Gotcha - I guessed poorly how far along the process of using these plugins you were, sorry! ;) The Facebook login is super easy because their...
Have a quick look at the docs for the plugin here - http://prime31.com/unity/docs/#socialDoc You'll see a handy list of the functions that...
Ah right, I see - you're having to use the Unity screenshot function rather than the EtceteraBinding one... Yeah it can take a few seconds for...
@iguana_02 - check out EtceteraBinding.showMailComposerWithScreenshot which might simplify things for you :)
Hi Prime31 - found a typo in AppControllerPushAdditions.m: Method didFailToRegisterForRemoteNotificationsWithError is using incorrect...