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I have assets that provide access to the device native photo gallery but I find myself with the task of creating a custom gallery of photo...
Ah OK thanks. Do you know if this is at all possible via Unity or am I simply running down a rabbit hole? I need to provide a gallery of users...
will this allow for me to obtain list of photos from users gallery and display them in my own custom gallery viewer?
Will there be any sharing via Dropbox added to Share options?
Does Native Plugins allow for the gathering of the users library photos and display them in a custom scrollview with photo objects? I need to use...
Did you see my PM?
Hi, the font is 华文楷体.tff, Im looking for a download but no luck yet, can I copy it to you somewhere? It looks like the issue is in the Unity...
Kudos! Thank you, perfectly answered :-)
OK so in my setup I am using the font 华文楷体.tff but I do not know what to select in the Character Set option, currently ASCII which explains a lot!...
I'm looking for a database asset to be used on Android and iOS that needs to store text for language references. I need to provide a search bar...
Hi, I have IAP setup on iTunes Connect with price and localisation as UK £1.99 but when I get a response from private void...
Looks like the fix is here: https://unity3d.com/unity/qa/patch-releases see Patch 2017.2.1p3
Although even when in landscape it is still wrong! iOS stereo image incorrect due to wrong phone orientation before starting VR mode #838
Apparently its still alive, new release update today and forums being answered: http://www.thehedgehogteam.com/Forum/
I have deployed a demo app to my iPhone 7 Plus and then used the setting button to scan the QR Code of my Zeiss VR One Plus for which I get a...
Found it :-) [MEDIA] Specifically from 2:58 :)
I'm trying to get a single text game object to auto size dynamically at runtime and have the scroll view adjust to suit as the text length grows....
Awesome :-)
It actually looks like I don't even need to do that! I was trying to access the text way too early. After revisiting the logic I can lose the...
Why thank you! :):):):):) Turns out it was a timing thing as you suggested, I would never have figured that out! All I had to do was place a 1...