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Hi guys, i know it's early, but with regards to the future and the plan... Currently the builds are single builds and relatively big(6-800k), in...
For the record, I believe webgl 2 is not "on it's way". It's been here for a while and Apple has made a point of ignoring it in their anti-web...
This is great. Can we expect the current build to work with project Tiny?
Did you test if this works, with a physics system active, like the op said?
That's a good question that i'd also like to know, and I'm willing to bet Unity doesn't have a solution for that. In fact how do you pause ECS in...
The main issue for me was the bug, the fact that it hanged on load, not the load time per se. I meant this link btw:...
Hey Marco I clicked on the link in the recent post and it hanged basically. Nothing happened it just stood there, then I figured, I might as well...
In the announcement at GDC it was disclosed that a new export(i guess), maybe canvas based, was coming. The new solution was allegedly extremely...
I agree. This erodes the trust we've put in Unity.
So basically artists of a 2d game can author content in 1x and scale down, as expected, on each screen, at runtime(because the renderer is...
Hey guys, have you tested the performance of the lightweight renderer vs the current one(w/forward rendering) on mobile? Like through a bunnymark...
Yup stock mono, just 'dnf install mono-devel' I think.
Hi there, I'm guessing you're using stock Ubuntu, that has gnome. You can change the default program that the system uses for opening files by...
Sadly, all I did was install it via the graphical installer. I used 2017.3.0p2. So nothing special. I did later on install stock mono(for the...
It works for me, also under Fedora 27. Weird right. Maybe it's a installation issue? I've filed a bug because it was crashing on exit for instance.
Haven't been able to reproduce it, but my guess is it had something to do with the 'remove directory' process that happens if you dont use a...
Using the 2017.3.0p2 installer, I was trying to create a new folder for unity, and it suddenly deleted the entire "Unity" folder that I was...
I was actually going to make a post saying exactly this. The current setup is very unfriendly and unintuitive. My view, is that either they should...
That I recall, last time i tried, I think it required 256mb to get it right. Not sure if i did get at least one of the demos to run on 128mb. I...
They could remove the mobile block, it works on my mobile tests. Performance doesnt compare with a pure-JS engine, but it works. I think as it's...