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Thanks for the report. We'll track the bug and continue the discussion in the GitHub repo.
Have you taken a look at Addressables yet? It does all of this for you, and much more. If you're just starting a new project I strongly recommend...
The current implementation of HttpHostingService is designed to be as simple as possible for the primary use case as a development service only -...
What kind of player is accessing the service (local desktop, play mode, mobile device, etc.?) Can you also show us your profile config that's...
Can you please start the service with this command line: "node main.js --log-level 5" and show me the output?
You should be able to move the configuration data asset after it is created. If you can't, it's a bug. When you say "it seems to break builds" -...
I would like to do this eventually. I am thinking about it in the context of a full end-to-end solution (including content deployment and...
I understand your frustration. I'm confident Addressables and Resource Manager are going to be a solid foundation to build on going forward, so...
You're right, we need to at least clarify the intent to deprecate the Asset Bundle Manager. I'll see that it's done.
We have most of 1-3 implemented and plan to fully support all of those before release. #4 is something you'll have to implement yourself but...
I can't really speak to dynamic code/patching - my team is squarely focused on content building and delivery. I know other people are thinking...
We'll definitely be responsive to forum support for Addressables - we want to make sure we're really solving your problems. And because it is...
Yes, the only way to calculate the CRC is to read all of the bytes from the file. However, this is done block-by-block into a 32k buffer, so...
Yes, is designed to make this particularly scenario very easy. You'll be able to delete a lot of code :)
That video is a good start, and we'll have more up-to-date info very soon.
It's a bit of a mess, but yes, it's enabled permanently - the option has no effect.
It will be made publicly available via Packman closer to the 2018.2 release date. Thank you for your patience :)
Yes, this package is deprecated. The code is still available as reference on BitBucket, if you wish to use it as a template for your own system....
Unfortunately the protocol does not include any identifying information for the Unity version - so v6 does not really improve matters. We did add...
Yes, it's still on track for a 2018.2 release. We'll have more info as we get closer to that.