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Thanks. I do have a loadscreen image that only goes away after everything is loaded. I will try your method and see if I like it more. Thanks for...
When my game starts, the player loads before the scene, so he falls through the floor. My solution to this is to have an invisible plane under the...
Ok, I finally managed to roll back the driver. Everything is working perfectly again, but that means that I can't update the drivers on my...
I have been working on a project for about a year. On the 25th of February I updated the drivers for my RTX 2060 graphics card, and when I opened...
Thanks guys, that is exactly what I wanted. It is the V Sync that caps the game to 60 FPS. I appreciate the help.
Sorry, I don't understand. I am trying to find out why my game is capped at 60 FPS. I can't find any scripts or plug-ins that are capping the FPS,...
In my editor I am getting frame rates from 200 to 320 FPS, but when I do a build it seems to be capped at 60 FPS. I have looked through all the...
OK, solved it, just had to click the little globe to use the scene lighting,
I have a small situation after updating Unity and Gaia. The first image is my scene from underneath. Looking OK. But when I move my scene camera...
I have tried everything I could think of. There is no error message in the console. I have updated to a newer version of Unity, updated my drivers...
And then the second is a blank window with DX11 at the top. How do I fix this?
I opened Unity today, and now I get two windows. The first is the normal editor.
None of my other scenes do this. Most of them actually run slightly faster on the maximised mode. I need to sort this before I run into some...
But, if I click the "Maximise on play", then the frame rate drops in full screen mode. In the windowed mode I average about 65 FPS if I walk...
I have 124 scenes and all of them are running over 60 FPS in the editor. But one scene is acting strange. If I run it in the editor in windowed...
None of those belong to Adobe.
Which other product is Fuse competing with? What other character creator product does Adobe have?
Adobe gave its reasons for discontinuing Fuse by stating: Focusing on these initiatives [Adobe's other offerings of 3D services] requires the...
Why wouldn't they sell it? They are abandoning it, it will no longer be available through the Adobe Cloud, which effectively means no-one will be...
Adobe are dropping Fuse from September. The program will no longer be available for use. If Unity bought it, integrated it into Unity (as a...