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In the profiler whenever it happens the "editor loop" is more than 20ms when its usually around 0.5ms.
Does anyone have trouble with the editor freezing up during play? So like, if you create a new project and add this simple script to a camera so...
Why do we have to wait two months for support tickets to be read?
Why are customers still being charged for umodeler when umodelerX is free? It wasn't clear on the store page so I assumed umodeler X was an...
ya thats what I'm sayin, why not just add that in under the hood instead of making developers go look it up? it's such an easy thing to do. only...
can someone explain why we have to do this? Why can't unity just make it easy under the hood and let us specify which layer to use with an integer
Hey guys, I noticed some white artifacts when using anti aliasing. I'm using URP and it happens on objects that have light shining on them and a...
For me I separated the camera from the player and set the player rigidbody to interpolate and then when I do my camera rotations I lerp it by 20....
Hey thx olavrv, ya I played around with that but nothing changed. I started a new project in URP instead of HDRP and it looks perfect now. For...
This is probably extremely easy for most of you but I'm new and I spent the last two days trying to figure out how to do this so I wanted to post...
ok ty eizenhorn
Hey guys, does anyone know what this is called?
I cut the cubes down to 50 and its still doing the same thing. Consistent lag spikes every second it feels like
Hey can anyone help me understand the profiler? I dont have a game yet just testing stuff out. I'm drawing 200 cubes on the screen and I'm...
Happened to me too but in my case it went back after I manually clicked on the move tools in the hotbar.
Ok I fixed it. I was adding mesh colliders dynamically to models that I imported in blender but for some reason in full build they were not...
I decided to go with the rewired asset and it's working very well. Takes a few minutes to get the controls mapped but it works great with the...
Does unity do anything funky with the physics / raycasts after you build? I'm doing a simple raycast against a layer that works fine in the...
Does anyone know of any? I can't seem to find them online anywhere. Also, I used to use Unity a long time ago and I remember that after I built...
I might have something that works with this. Not sure how or why it works or if its the right way to do things but here it is. if...