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Hey JFFM, Like the new features. Especially the function call feature...... but you know what we really really really need to help your dulcet...
Yeah. It's get's messy though because a character controller (for example) won't trigger the on trigger. I might just get the door to sphere test...
Yep; itween makes the whole thing about 500000 times easier :-) Not sure about the issue with objects blocking the path of the doors though. I...
Ahhhh, sounds like a plan :-) I've just quickly tried animating the door using the Unity animator (erk). It works!, but if I rotate my door say to...
Thanks, I did think of some of those things. But suppose I want the door to say 'move differently' i.e itween from start to end. Once a tween...
Hi all, I'm trying to do something simple but finding it hard work. I wish to animate a door opening. So firstly I need to pivot (as it were) off...
Hi all, I have some rigid bodies non-kinematic,gravity enabled that sit on my floor (which is simply a collider). I wish my floor to collapse...
Works a treat; thanks!!!
Hi Sorry. Im not sure what you mean with the dot Do you mean store the destination dot and simply compare the transform dot to that so when...
Hi all, If I apply a Quaternion rotation how can I find when I have reached my destination? Like with a position you might do Vector3.Distance...
Hi all, My scenery just has a collider. So a rigid body projectile moving *slowly* goes through it with no collision being registered. Again I...
Hi Eric, Yeah I know :-) Just wondered if anyone had taken Vectrosity; used touch points to draw to the screen and then tried to interpret what...
:-) No; I replied toNPSF3000 link thread and didn't realise it was a link from my original question and so then thanked him from the original...
Cheers!
Hey NPSF3000! :-) Will try it thanks!!! Cheers
Hi all, I can do this for either one fine; but if say I have a start position and rotation and an end position and rotation how do I lerp (or I...
Hi all, Firstly Vectrosity is ace :-)) Just wondering if anyone has some kind of script to interpret vector drawings? i.e. I 'draw' an 'A' or a...
Thanks all. It sounds reasonable too me though I guess it creates more 'clutter' in the editor - which I must admit is an issue in my already...
Hi all, I have a number of objects where I need to set the start and end position and have them lerp/itween whatever between them. I could set...
Sorry, I don't think you understand. Is my question not clear?, shall I re-phrase it? thanks though!