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Hi. I got the same error and in my case I forgot to add Splash Screen Scene in my build setting. as soon I added it. my issue was resolved....
I have got the same mail from Google Play and also looking for an answer.
In case If anybody is looking for UnityShaderCompiler From Unity_2019.3.0 BETA. Here it is. :)
Just remove Library Folder and Reimport Assets. it will resolve the pink screen issue. :)
THANKS IT WORKED !!
Crashes are back in Unity 2019.1.3 I was having crashes on ILL2CPP 64bit Architecture in Unity 2019.1.1 and Unity 2019.1.2 They fixed ARM64...
Is this issue causing any crashes in android devices? can we ignore it? I am facing this in Unity2019.1.3f1
When we can expect the new version UNITY 2018.3.13 please?
Remove Library Folder. It It will Shift back the project to the default settings. Then Start Unity It will reimport all the assets again, And then...
I have it. Just switch plateform from IOS to Windows Phone 8. And the error will be there. Unity Version: 5.2.1
Solved. In my case there was a Plugin named Bigfoot used in my game and it contained a script named Serialized.cs In that Script All the plateform...
Thanks. Worked for me :-)
There are two "info.plists" in the XCode Project. Open the Info.plist which is under UnityAds Hierarchy. You will find the CFBundleExecutable...
Thanks :-)
Can You please Upload the file again. Your DropBox Link has been expired. And I really need that.
Solved. It was caused by some Virus. I re Installed my Windows and it did the trick.
Thank You so much .. it really helped :)
Just One question. How can I access Getangle() function into my C# Code. I want it here. FrontLeftWheel.steerAngle =
Thanks dear. :)
download link Please?