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Nevermind that. I cleaned out the build folder and rebuilt. Then it worked. Thanks, carry on!
I'm trying out your first cube move tutorial and when running as a client I'm getting a missing reference error for the if...
Trying to play videos of assets that creators put up describing their assets throws this up: "Your browser does not currently recognize any of...
When I try to visit unity3d.com the site is blank. I get a HTTP 500 error That’s odd... the website can’t display this page
Someone has probably already asked this but, are there any plans to allow for geometry export from Surforge? It would be awesome to not only use...
I've been getting a lot of crashes in beta 5.4 with the vive and now even with the f3 release. It's annoying because I haven't been able to track...
I'm getting this odd two toned highlighting in Monodevelop 5.9.6. It happens when code completion options pop up. I can't track down where these...
How do you stop the in-editor (not runtime) audio playback?? I made the mistake of hitting the little arrow next to the 'garden' clip in the...
Hi, any updates on when the new uSkyPro will be ready?
Can you please submit the latest version as it is to the asset store? Emailing you for updated packages is a bit silly. I have no idea if the...
Hi, I'm curious how to use the 'clouds advanced' shader that is in the uskypro beta area? Thanks!
I'm seeing a few "Associated script cannot be loaded" missing script errors on cameras in the demo scenes. Is this for a separate 3rd party...
Ok I got my xml string typed into the ARController field. It mostly gets read correctly when building to the machine. The only issue I'm having...
Hi, I'm trying to run ARToolkit on Windows stand alone. I am having a hard time setting the specific web cam I want to use by 'friendly_name' The...
I'm having issues after upgrading from Unity 4.3.4 to 4.5 with my postprocessbuildplayer no longer being executed (it is still an executable file...
Is there a way to get real time reflections?
Hi, I'm curious what your workflow is. If you have, say, quicktime movies and want to use those on a texture, is the procedure to then extract...
Hi I was curious if you could help me modify your mobilemovietexture.cs script to look for downloaded ogv files on various devices? (the default...
Hi, I'm having the same exact problem as below. Does anyone know how to fix this exactly? I tried following the link and doing some of the...