A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I'm a little fuzzy on the specific details but I believe you hit on the problem. The TextMesh string field is looking for the unshaped string...
We have opened up GDEOnline for users to evaluate it for 14 days. You can login with an invitation code. Send us your GDE invoice number and we...
GDEOnline is now released! Blog Post - GDEOnline Released I buttoned up everything and it's ready to go. In a nutshell it will allow you to...
GDEOnline is just about ready for release. This will probably be the last update before release. We are working on the Unity plugin side of...
Thanks a bunch! And thanks for adding the steps for the automatic translation via Google Sheets. That's really helpful for simple translations....
I made my last fixes to GDE Online tonight and my next task is to open up the stage server so you can create an account and check out what it's...
A short answer to this question of the UI ever being "not terrible." No it will have small fixes and updates but that's it in terms of UI. We...
Happy Monday to everyone. I wanted to give a quick update about GDEOnline. I just ran a stat generator for the repo of the gdeonline project which...
Sounds like some features are stacking up for another GDE update. I'm the one holding that up, sorry. Currently I'm working on the hosting...
There have been some downloads of LE free since it was released. I would love to hear any feedback on what's good and what's not. I think it...
After being lost in the asset queue, Localization Editor Free got approved. Check it out. It has the same RTL support as the paid version, only...
Thanks everyone for the awesome ratings and reviews. Those help a ton and provide a great pick me up. Follow Celeste & I on Twitter for updates...
The update to Localization Editor is live now. http://u3d.as/fNK Here's some info about it. After a crash course in RTL (right to left)...
Oh and there is a free version in the queue as well that has the same RTL support.
We seem to have a knack for submitting asset updates late on Fridays and coinciding with game conferences. :) Maybe that's just the way the work...
All right, by the time you need it I'm pretty sure I'll have it done and tested. I'm starting to test on OSX at the moment.
I've been doing some work on getting RTL support for Localization Editor. I've been testing Arabic and it is outputting the correct presentation...
Next up on the todo list is updating the docs for the new update. Then we will be switching gears to update Localization Editor and put out a free...
No the imported spreadsheet is no longer needed. Every time you would import it would pull a new copy. We fixed a bunch of issues with moving...
https://twitter.com/stevebu56/status/624240927800954880 Churning through the bug list for the next update. Nothing super terrible just work so...