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teutonicus i love you long time. After duplicating the objects myself, thousands of times... I only had 600 or so batches with over 24,000...
Of course turning off shadows reduces draw calls. Then it only has 5 drawcalls per tree, which is still ridiculous Are there any actual fixes...
Hi There, I have a problem with speedtree's not batching at all. I have included an example scene (project actually) which very clearly...
The average colors are simply so it does not apply more color to a colored texture (the textures for grass for example are already green, adding a...
Hi Lars, Here is a 4-pane screenshot with the material : http://imgur.com/ItyJ07h
Hi Lars, Thank you for your response, Unfortunately it was not that simple, here is a new screenshot, with the saved arrays and newly create and...
Apologies for the lack of information Build : Window X86 Unity : 5.4.2f2 CMU : 3.0 DX9 & DX11 (switching makes no difference) Not sure if this...
Hi There, Currently stuck with an issue that the terrain remains completely black (editor and built app) The only fix we found so far was to...
Did anyone actually get this fixed? For clarity, this only happens on projects that are built, not in the editor WARNING: Shader Unsupported:...
Hey, No im using only Tenkoku's fog.
Hello, First off the water (when it works) looks fantastic. I seem to however have an issue with the reflections and it seems to have something...
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Stumbled on the exact same issue, lost about an hour or so to this. @seanr, some documentation on this would be fantastic. (Simply a "Reserved...
We would like to introduce our brand new asset : Low Poly Mountain Forge Low Poly Mountain Forge is an unity asset aimed at allowing you to...
No. Yes. Depends. No
Next Asset : Low Poly Mountain Forge This is our next asset! With this asset you will be able to sculpt truly awe inspiring, Low poly Mountains!...
Hi there! All mobile testing we have done have succeeded with flying colors. Should something come up we are dedicated to having it fixed within...