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Now is open source https://github.com/McRain/ulib
Occupy the island and protect it from the pirates! Mine gold and hire an army to defend the island. Join the battle with the other players....
A script that helps beautifully and comfortably make the transition between scenes by loading control. For details, see examples ( Start with :...
Yes, my blog is temporarily being repaired). use BitConverter.GetBytes((float)inObject); and BitConverter.ToSingle(inBytes, 0);
1- Yes . Use: " ... Result = new Texture2D(Screen.width, Screen.height, TextureFormat.ARGB32, false); Result.ReadPixels(new Rect(0, 0,...
Thanks for the tip. Fixed.
Thank you very much for the help, it's my fault. corrected image
Simple Match3 game https://play.google.com/store/apps/details?id=com.Reneos.Games.Forest [IMG]
Please send me an example of your types and code to **********
thank you very much
That's fine, but I use a byte array for export and with use ULIB is backwards compatible: Unity <=> WebGL, WebGL <=> PHP, Csharp <=> PHP, Csharp...
Library Game Development ULIB (version 4.5.1) is now available for free (client side). If you use the library in your games – email me and I’ll...
I created a thread to discuss the opportunities use WebGL with ULIB. http://forum.unity3d.com/threads/183122-WebGL-and-Unity
It only tests the transfer scenes between Unity3D and WebGL. Unity3D WebGL Model (including mesh and texture) is loaded from the same file to...
Now I'm trying to use ULIB for export scenes from Unity3D editor to WebGL. Some content may be read and used to build a WebGL scene, preserving...
Unfortunately I did not get notification of your posts. Sorry. I think it's better to use the audio format ogg - and ULIB just point link.
Hi. It used to be two projects in AssetStore - including php and without php. app_config.php file must be in Assets\ULIB\WWW_dir\apps\0\ If you...
Now I'm busy with my server, but the library ULIB will soon fully updated. Thank you very much.
Hi ULIB very easy to use and is sold with examples. Documentation adds little information. I have not tested with ULIB Unity4, but I think that...
I get a sample from the archive and add the necessary code to as3. Unfortunately full screen is not available. This solution works?