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I have just released Fudge Fool Frenzy for FREE on google play, download...
My first ever game for Android devices has now been accepted on the Google Play store today, please check it out:...
Yeah, that kinda went through my head too but its a little android game so I was wondering if there might be a way to render text to a texture and...
In my game I'd like to have changes to the score highlighted by a burst of particles of the value added to the total score but I have no idea how...
Thats great advice Tony, thanks. Finding a comparable price on the Asset Store is pretty difficult though, assets range from free to extortionate...
Hi, I have some models, with textures and effects applied and saved as prefabs which I was thinking about selling on the Asset Store but I can't...
Thanks hpjohn, you were right, they should have read: if (Maze[(int)toCheck.x, (int)toCheck.y] == 1 && HasThreeWallsIntact(toCheck)) and if...
I copied and pasted the entire script from this thread, nothing was left out.
I can't get this to work at all, I created a new project, placed a cube and added the script to it, these compiler errors appear:...
Yep, I too tried this with the standard SixAxis controller and had the same problem. Has anyone come up with a solution?