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+1
I had this happen when importing assets with project settings included. If I imported it once already the project settings all match up, on...
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Can they give a little in return, like removing the splash screen for free users? The least they could do
Also a plus user, but I don't see the point in it now. Can't cancel it, so they're gonna charge me $40/mo until it ends for what?
Unloyal to your customers.
Graybox I've been putting this together for a short while as a tool for communities to build levels for your games. It started out as an open...
What's the realm of possibility with using Bakery outside of the editor.. i.e. pass mesh and light data to software, receive lightmaps?
To add (this was mentioned earlier in thread) anything to do with assembly definitions also causes the reload dialog to appear.
Still having these problems. I've built a habit around bad ux that causes me to check Visual Studio every time before I double click a script in...
Also curious about this and when it's coming
Just want to share my pain in dealing with this issue. I have a box collider that needs to slide smoothly along connecting edges at high velocity...
Getting this also. Often waiting on a progress bar after clicking an inspector or moving a prefab/gameobject
I get this 100% of the time on 2020.2.4f1, I believe on 2020.2.3f1 as well before I upgraded. It wasn't a problem until maybe a week ago, so I...
What you've mentioned looks like a project created by some very dedicated users, something a majority of people casually interested in modding...
I would never ship the Unity editor/engine with a game. But Godot yes most definitely, it's only about 50mb. Opening the game folder and...
My biggest gripe with Unity is lack of moddability. The editor would be a great tool but it requires my playerbase to learn how to use Unity and...
Awesome tool, thank you.
This is useful if you are sizing your elements purely by percentage but need to make some adjustment in pixels. People might strictly use...
Hello, I'm curious if there are plans to improve how custom elements are created? I have two suggestions: 1. Remove the need for public new...