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Ok, thanks. So I could have two material id's or do I have to have two separate objects to get different shaders ?
I know, this isn't much... But I got more stuff coming. And it wasn't meaning to show it of and say "hey look what I made" I was thinking of...
Oh, sorry! realize that I put this in the wrong section and got a bad name for the thread... (how do I change the name ?) Yeah, I know about...
Hi,I thought that a work in progress thread for my models would be nice to get some feedback on the models and such. This is a baseball bat I'm...
Thats what I thought...
Ok, thats ok. But I suggest that you bake normals from a high poly object first. Then bake from texture and combine. Just baking from textures is...
Ah, good to know. Thanks
Don't you already need a bumpmap then ? But this would mainly be used for adding extra detail for your baked normal maps and such. And yeah, the...
No problem, you just have to play with the settings and filters to get what you want. I've tested it a bit now and it works great!
Hey, I don't know if this is posted before. But I tried searching it first... I recently found this great website that converts your images to...
Thanks! that was just what I was looking for. I know the texture work was really bad. But I was not sure how the workflow between sculpting and...
umm, yeah. A rocky fence type tingy ;)
Hi, I just wanted to show my first game ready model I did today. And to get some feedback from you guys... I'm primary working with vfx and 3d...