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I think it is related with .OnComplete(...) , but not sure what to write inside.
When using .Loops(-1, LoopType.Yoyo) onto an animated character, what should I add/modify in order to rotate the character ( turnaround) at the...
Found out. I used .TimeScale(0.08f)
I'm a newbie, hope my question isn't odd, but by using HOPath, how can you control the speed , I searched and found only timeScale property , and...