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Hey Guys, I'm having a few issues, when i press left shift ( my run button ) all the var's change, Maxforwarspeed, maxSidewaysSpeed etc etc....
Those graphics are amazing! Are the Graphics all "in game" and not pre rendered?
In Update Function If ( My Varaible != what you want to the value to be) { My Variable = the value you want it to be . }
Similar to a system in Trine. I am an EXTREMELY limited knowledge of Ray Cast so that is why i am asking, Explain as much as you can please.
You want something similar to this. In Player Script. Remember to add your own tag.
Is the script named 'GUI' if so, that is your issue, A script cannot be named GUI or else it wont work.
I already have all the movement down, it is the collision with the Moving Platform.
I have googled searched this extensively, so do not give my that, let me Google that for you. I have used a system many others recommended,...
Can you gI've me an example of how I can stop using the strogn overload and use the way that won't get me an error?
Stopped developing this game i have been working on for a while, Been about 1 - 2 months, come back into it, and 40 of my Variables are coming up...
Really Awesome Work So Far! Keep it Up!
Simple Question, can you code Android games with UnityScript?
Awesome Work, Looks Great! Can you please link me to some of the free models/textures you used?
Didn't fix the issue that i have.
I have a platformer game, and i have an enemy that shoots a bullet. When the player is moving, the collision works fine and the bullet hits and...
Is this being made with Unity or Game Maker, if with Game Maker this is meant to be in there Forums.
Would be a lot easier, than doing GetComponents all over the joint, At least for me, I always get them wrong >.<. Thanks In Advance.
Lokks Really Good, i don't know if its the recorder used or if it is always like that, But Playing at that kind of FPS is just unplayable and if...
Walker Boys, Don't Skimp on it either just because they have got rid of the passwords, do it in order, do the codeing tutorials before you jump...